Labors of love


2018 – An open source game created in Montréal in March/April 2018 for the Anti-Fascist Game Jam, in collaboration with Leif Halldór Ásgeirsson and Ben Wiley. It’s built on the PICO-8 fantasy console and runs on the web browser, including phones. I did all of the pixel artwork, and some of the coding. Lay that Wall to Waste!


Spoïks (playable WIP)

2015 – A  simple tactical game about figuring things out, risk assesment and daring moves. Inspired by Desktop Dungeons, Spelunky, and roguelikes in general. Coded in javascript with the Phaser framework.


Fragile Fauna

2014 – Collect marbles, avoid animals. Portugese version on Click Jogos !


Neverending Chevalier

2013 – Horse ride your way to the top of an everchanging tower. A collaboration with Sébastien Cormier, who did most of the art. Portugese version on Click Jogos !


Xany’s Journey – Chapter 1

2011 – An adventurous episode in the life of Xany, elf ranger! Made in sweet collaboration with Frank Perrin (graphics, game design) and Alexandre Morin (music).



2007 – Multiplayer, music-sensitive madness! Made for and presented on big screen at the first edition of GAMMA. Another succesful collaboration with Sébastien Cormier, who did most of the art.

Freelance work, etc

En équilibre – La balance algébrique

2016 – For An educational tool to help students learn algebra. I did the code, illustration and animation. Both a Flash and a mobile-friendly javascript version (made with the Cocos2d-js framework) exist.

Moshi Cupcakes

2011 – For Mind Candy, the company behind popular online game Moshi Monsters.

FLEX – Training to be champions

2009 – For Sumajin, Singaporean design company.

A.L.I.A.S. 1, 2 and 3

2004-2005 – For

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